BRAIN READING TECH ALLOW USER CONTROL DEVICE THROUGH THOUGHT ALONE
The first two decades of the 21st century have seen significant progress in the ability of brain-computer interface technology to record and translate brainwaves into control signals that offer new ways of assessing and diagnosing medical conditions after traumatic brain injury.
As well as helping to communicate with unresponsive patients suffering from disorders of consciousness such as unresponsive wakefulness syndrome, minimally conscious states and locked-in syndrome, the techniques under development are being used by patients in rehabilitation following stroke and to help those with a range of physical impairments to communicate.
NeuroCONCISE is commercialising a wearable, non-invasive system enabled by artificial intelligence that allows people to communicate and interact with computers without moving, using only their minds. It’s predicted to have applications in rehabilitation, diagnostics, augmentative and assistive communication devices and entertainment.
The technology is built around a brain-computer interface that translates changes associated with imagination of movement or perception of a stimulus into commands that allow the user to specify actions or communicate without moving.
Incorporated in any form of headgear, it uses flexible conductive sensors to detect electrical activity in the brain through electroencephalography. Signals are transmitted via Bluetooth to any device running the NeuroPrecise app, which translates them into commands.
The company has also developed a video game, NeuroSensi, that helps people recover hand control function after a stroke. It gamifies rehabilitation, challenging patients to improve their ability while they learn to control neurotechnology.
Anyone can create applications to connect to the platform. So far, two of NeuroCONCISE’s own end-user apps have been tested with patients: NeuroShine is targeted at people with severe brain injuries and includes consciousness assessment, neuromodulation training and a Q&A system, NeuroReflect, whose suite of games and training applications enable anyone to interact with a computer.
Trials involving patients with brain injuries, spinal injuries and motor neuron disease, as well as able-bodied users including gamers, have shown that NeuroCONCISE can support communication and improve outcomes by making it easier and more cost-effective to assess patients who have prolonged disorders of consciousness, and improve functional recovery in rehabilitation after paralysis caused by stroke.
It has also enabled a person with spinal injuries to compete in the 2016 Cybathlon championship for athletes with disabilities and has the potential to determine consciousness in patients in a persistent vegetative state.
Reference
https://eandt.theiet.org/content/articles/2019/06/brain-reading-tech-lets-users-control-devices-through-thought-alone/
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